Moviepedia

Recently, we've done several changes to help out this wiki, from deleting empty pages, improving the navigation, adding a rules page, as well as merging film infoboxes.

You can check out the latest overhauls that we have done on this wiki so far, as well as upcoming updates in our announcement post here.

READ MORE

Moviepedia

Production[]

Development[]

Development on Lightyear started after finishing work on Finding Dory (2016). After co-directing the latter film with Andrew Stanton, Angus MacLane was allowed to pitch the idea of making a Buzz Lightyear film, having always wondered what movie Andy Davis saw in the original Toy Story (1995) to get interested in a Buzz Lightyear action figure. MacLane, a science fiction fan, had felt attracted to the character of Buzz since he started working at Pixar, feeling that the film's story was very "personal" for him, whose favorite movie since childhood had been Star Wars (1977). An aspect present in the Toy Story films that Lightyear explores is Buzz's disagreement over the nature of reality, which, coupled with his heroic ideals, made an amalgam of sci-fi clichés that MacLane intended to make more than just a punchline.

In February 2019, Tim Allen, who voiced Buzz in the films, expressed interest in doing another film as he "did not see any reason why they would not do it", while in that May, on The Ellen DeGeneres Show, Tom Hanks, who voiced Sheriff Woody, said that Toy Story 4 (2019) would be the final installment in the franchise, but producer Mark Nielsen disclosed a possibility of a fifth film, as Pixar was not ruling out that possibility. In December 2020 at a Disney Investor Day meeting, Lightyear was announced as a spin-off film depicting the in-universe origin of the human Buzz Lightyear character, with Chris Evans providing the character's voice.

When asked about the relationship between Lightyear and Buzz Lightyear of Star Command, a Toy Story spin-off series that also serves as an in-universe production starring the Buzz character, MacLane, who directed the CG opening sequence for Star Command, said that he did not have it in mind while working on the film, but always pictured the series being developed in-universe after a trilogy of Lightyear films. He later explained that Lightyear serves as a "live-action" film within the Toy Story universe, whereas Star Command serves as a hand-drawn animated series based on the film, from which the toy versions of Buzz and Zurg derive. On May 4, 2022, production of Lightyear was completed after spending five and a half years in development.

Casting[]

Producer Galyn Susman said that the creative team did not discuss bringing back the original voice actor for Buzz Lightyear, Tim Allen, in any capacity for this film because they believed that his voice would have tied the film too closely to Toy Story when the film aims to be its own stand-alone story while also saying: "Tim really is the embodiment of the toy Buzz, and this isn't the toy world, so it really doesn't make sense. There's not really a role. It would just cause more confusion for audiences instead of helping them understand the movie we're trying to tell." Chris Evans was announced as the voice of the human Buzz Lightyear along with the project's announcement in December 2020. Evans was the first and only choice MacLane had for Buzz; MacLane defended the recasting as follows: "Tim's version of Buzz [Lightyear] is a little goofier and is a little dumber, and so he is the comic relief. In this film, Buzz is the action hero. He's serious and ambitious and funny, but not in a goofy way that would undercut the drama [...] Chris Evans has the gravitas and that movie-star quality that our character needed to separate him and the movie from Tim's version of the toy in Toy Story."

Evans visited Pixar's offices one day and they pitched him the project during a visit; he accepted the offer immediately, given his love for animation. Evans credited Tim Allen as his guideline and also wanted to "create his own understanding of the character, and try to make some fresh tracks in the snow while paying homage to his work in the film". He eventually felt comfortable with his own interpretation and had to lower his voice for the role.

Keke Palmer, Dale Soules, Uzo Aduba, James Brolin, Mary McDonald-Lewis, Efren Ramirez and Isiah Whitlock Jr. were reported to have been cast in supporting roles in February 2022, following the release of the official trailer. On May 6, 2022, European Space Agency astronaut Tim Peake was revealed to have a cameo as "Tim from Mission Control". On May 25, it was revealed that Formula One drivers Carlos Sainz Jr. and Charles Leclerc would cameo in the film; both playing the same undisclosed character for the Spanish and Italian dubs of the film, respectively.

Animation and design[]

The animators wanted the film to look "cinematic" and "chunky" in order to evoke the feeling of the science fiction films MacLane grew up with. In order to achieve this, they asked a former Industrial Light & Magic employee to build a spaceship model for them, from which the animators drew inspiration; this technique was inspired by designers for early science fiction films using models as inspiration for their sets and props. MacLane said the animation took several "visual lessons" from early science fiction and space opera films such as those of the Star Wars franchise, though without intentionally imitating such films. Perception helped with the opening and end credits of the film. To design the vehicles of the film, Angus used Lego pieces to build various ships such as the Armadillo and pitch them to the designers and artists to match the chunky feel within the film. Originally, like Lego films, the world sets within the film via design and concept art. However, for the film, this is the first Pixar film to use Lego as part of their pipeline than what Lego does. Angus already made a Lego design for WALL-E for the Lego Ideas set. Zurg was redesigned for the film, influenced by anime robots, to look more grounded and menacing than his previous appearances which MacLane believed were too comical.

Korean animators Chun Sung-uk and Lee Chae-yeon worked on the animation process in their homes during the COVID-19 pandemic. They said that it is "overwhelming to see the full scale of what computer animation can do on the big screen". The animation team went to NASA to research about spaceships, space suits and overall set pieces as they wanted "everything to look like a live-action film rather than an animation". According to Lee, a 3D animator, who also worked on Toy Story 2 (1999) and 3 (2010), said "The director wanted to make a film that felt true so he asked for a much more toned-down version of Buzz's personality. Being part of the team required an enormous amount of responsibility, but it was really exciting for me professionally".

For the IMAX release, Lightyear is the first ever animated feature film to have its aspect ratio opened up from 2.39:1 to 1.43:1 for select sequences of the film. Jane Yen, who served as the film's visual effects supervisor, spoke to /Film stating that the team had developed virtual IMAX cameras to shoot the sequences in 1.43:1 and then would be cropped to standard-definition. The team had brought two sets of lenses, two cameras, and a larger sensor equivalent to 65 millimeters, which was earlier initiated by Pixar in WALL-E (2008).